Game Dev | Tallgran CEO Isaac Olander breaks down the challenges of proper representation in games, and what developers can do to add authenticity.
At GDC 2024, Isaac Olander, CEO and art director at Swedish-based studio Tallgran, gave a panel on the current state of representation for Black characters, with a particular focus on why Black hair continues to be a tricky thing to nail for games. Having produced 3D models for titles like League of Legends and Insomniac Games’ Spider-Man series, Olander’s work emphasizes authenticity and showcasing style and personality—with the assertion that having both is indeed possible.