It’s been a huge week for game industry unions. We chat with three people from the frontlines of those efforts today on the Game Developer podcast.
This week resulted in not one, but two major victories for the ongoing unionization efforts that are gradually gaining steam in the video game industry. First, Bethesda Game Studios successfully formed a “wall-to-wall union” at Microsoft— consisting of more than 200 employees across multiple disciplines—in the lingering shadow of major layoffs and studio closures earlier this year. And not long thereafter, the entire development staff of World of Warcraft formed the World of Warcraft Game Makers Guild at Blizzard Entertainment, another Microsoft-owned company.