Im building an AR application on android using Unity 2022.3.11f1 LTS and Vuforia 10.18. Google Pixel 3XL.
I have 10 image target on each scene and on each image target, there is a video player.
Each video player will play different videos. But it does not run simultaneously.
It will only play the video if the image target has been scanned.
The app crash when video is played, if not crash on the first video, it it will crash on the second video.
To reproduce :-
Import the unitypackage…
Unity Video Player keeps making my app crash
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