If you write anything for video games, whether it be the story, the dialogue, or even just simple character barks, you know that you have to use some kind of program to help you with it. In the past, I’ve used script writing programs for my needs, such as Scrivener or Fade-In. But as time went on, and I joined a team that’s making a narrative game in Unity called “Rockin’ Racket,” those script writing programs lost their use for me as my needs changed. So, I turned to other options: Yarn, Twine, and Ink.
The Ups and Downs of Game Writing Programs

Donnie | Editor | GameForce.blog
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