Helldivers 2 has a massive player base, and with this blessing comes a curse: a huge number of players with strong opinions. One opinion that has reached the ears of the developers but continues to be a sore spot that also affects my personal enjoyment of the game is that armored enemies are way, way too oppressive. Let’s break down why by looking at enemy spawns, the tools we’re given, and what the future might bring to address the issue.
What’s the Big Deal With Chargers in Helldivers 2?
To be clear, this balancing quirk doesn’t only apply to Chargers (those big, rhinoceros-like bugs that, uh, charge), but they’re a useful scapegoat when discussing the core problem: a lack of options when dealing with big, heavily armored foes.