Game Dev | Longtime developer Rez Graham shares the advantages (and disadvantages) of building your own tech for indie game development.
So often, you’re greeted with the splash screen of Unreal Engine or “Made with Unity” when booting up a game, two of the most common game engines today. These are robust and mature engines, but they’re not always the best options for independent developers, according to longtime developer Rez Graham. At a GDC 2024 talk titled “A Case for Making Your Own Game Engine,” he advocated for building games on your own tech through frameworks and libraries—existing tools that offer some major advantages, and admittedly some disadvantages developers should be aware of.

