If you are unsure what Async Compute does in Helldivers 2 and whether you should have this setting on, in this article will find the answer for your questions.
It’s admirable how the creators from Arrowhead Game Studios are handling the development of Helldivers 2. Fans are almost spoiled with how frequently the updates are dished out, containing a lot of new weapons, enemies, or cosmetics. Not only new tech and features are added to the game itself, but we can enjoy additional options to tune the title’s performance, and giving players more accessible and granular control is always something welcomed. If you have noticed a suspicious option called “Async Compute” yet you’re unsure what it does, you’re in the great place to find out!
Async Compute in Helldivers 2 explained
Even though the Async Compute option was always available in Helldivers 2, only recently it became more accessible from the in-game settings menu, as previously it required edition of title’s configuration files. What exactly does it do?