Author: Donnie | Editor | GameForce.blog

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Hi, my name is Donnie, editor of http://GameForce.blog. We are curators of fine video game resources. writers, authors, and engineers helping you understand the game. Welcome gamers, devs, & pubs ;)

Zenless Zone Zero is the latest free-to-play action RPG from miHoYo that trades traditional fantasy and sci-fi for an urban fantasy setting. The PC version runs similarly to previous miHoYo releases like Genshin Impact and Honkai Star Rail but shares common technical issues because of the same engine. If you’re constantly running into a Unity related crash while trying to play Zenless Zone Zero with an Intel GPU, here is how you can fix that. Fixing the Zenless Zone Zero Unity Crash on Intel GPUs To fix the Unity crash while playing Zenless Zone Zero if you have an Intel…

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The First Descendant is the latest free-to-play live-service title from NEXON, and it’s out now on PC and consoles. The launch has been a bit hard on the servers, and there are some technical issues that players have been running into. If your settings keep resetting every time you launch The First Descendant, here is how you can fix that. Fixing The First Descendant Settings Resetting Issue If your graphics, controls, or any other settings keep resetting when you launch The First Descendant, you need to uncheck the Read Only attribute of the GameUserSettings.ini file. Read More 

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The Traces Continue mission is part of the Bunny Descendant questline where the players are on the hunt to find records to unveil the background story of the Descendant. This guide will cover how to complete the mission in The First Descendant. How to Unlock The Traces Continue Bunny Quest in The First Descendant Image by Prima Games To complete The Traces Continue Bunny quest in The First Descendant, you need to find a record in The Ruins in the Vesper region. The records contain information about her parents. However, you first need to do the following to unlock The…

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The First Descendant has several confusing materials; the most confusing is the Amorphous Material. These Amorphous Material Patterns have a number ranging from 000 to 999. They even have some resources or materials tied to them when you look through the Void Intercept Battles. So, what exactly are Amorphous Materials in The First Descendant? Amorphous Materials Patterns in The First Descendant, Explained Once you finish a few Operations, you might get an Amorphous Material Pattern with a certain number written on the item. You can think of these Amorphous Materials as a free “loot box” you must open. The components…

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The First Descendant is the latest multiplayer title from NEXON that makes good use of Unreal Engine 5. There are plenty of settings to tweak in-game, but a few notable omissions as well. Similar to a few recent Unreal Engine 5 titles, the game has a distinct lack of downsampling options despite upscaling technologies available. If you want to enable DSR or VSR in The First Descendant externally, here is how you can do that. Enable DSR in The First Descendant To enable DSR or VSR support in The First Descendant, you can either manually set the resolution of your…

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The summer is in full swing, although this doesn’t mean a lack of interesting releases. Nevertheless, get ready for a quiet month, during which you’ll catch up and try out some new titles. Table of Contents Final Fantasy XIV: Dawntrail The First Descendant Zenless Zone Zero Once Human Anger Foot Hot Lap Racing Bo: Path of the Teal Lotus Nobody Wants to Die Flintlock: The Siege of Dawn Norland (early access) Kunitsu-Gami: Path of the Goddess Best releases of July Continue…

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The Roundup is available as a video and on all audio-only podcast services, such as iTunes, Google, Stitcher, Spotify, Amazon Music and direct-download:  https://podcasters.spotify.com/pod/show/retrorgb If you enjoy these videos, please consider supporting this channel via monthly support services, tips, or even just by using our affiliate links to purchase things you were already going to buy […] Read More 

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Pre-orders are now open for the next round of MemCard Pro’s for the Nintendo GameCube.  This is the FPGA-based memory card that can act as multiple virtual memory cards when used with original discs and also automatically assign one VMC per game (including per region!) when used with Swiss! There’s also a WiFi interface and […] Read More 

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