Author: Donnie | Editor | GameForce.blog

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Hi, my name is Donnie, editor of http://GameForce.blog. We are curators of fine video game resources. writers, authors, and engineers helping you understand the game. Welcome gamers, devs, & pubs ;)

If you’re wondering what games are coming up in 2025, we’ve put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next year of gaming and beyond. As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You’ll likely find yourself coming back to find out the most recent release schedule for the most anticipated games across PC, consoles, VR, and mobile devices. If you notice that we’ve…

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This article explores how emotional design features – colours and shapes – influence player perception of pixel art characters. By understanding these design elements, game developers can create characters that elicit specific emotional responses, improving player engagement and retention. The article includes practical tips on applying these findings to character design in pixel art. Read More 

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At first, this was the situation that Adrian Chmielarz brought to light on Facebook. (He is the developer of, among others, Painkiller, Bulletstorm, and The Vanishing of Ethan Carter). The discussion between screenwriter Aleksandra Wolna and Jacek Piorkowski, the head of Spectrum Studios, revealed that his employees, whom he called “his narrative girls,” supposedly accompanied him to a sauna to develop an “amazing script for proof of concept.” The job offer on LinkedIn itself allegedly included a requirement for “naked sauna sessions.” Read more…

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