I mean.. in Godot, If you want slopes of any degree, you just do It, in like… Seconds. Why gamemaker has only standart “pixel collisions”? If I want my character to move in non-integer values, like: hspd = 1.5, I just cannot climb up/down the slopes. How could I solve that? submitted by /u/JinRWhite [link] [comments] Read More /r/gamemaker
Author: Donnie | Editor | GameForce.blog
hey! to launch value in object I had to create a object like this GML: goseed=instance_create(x,y-10,obj_seeded);goseed.pasteque=1 But I have to verify if this instance still exist after (in the same object that create it) Code: if goseed {if goseed.recolter=1 {arros=0;seeded=0}} or if instance_exists(goseed) {if goseed.recolter=1 {arros=0;seeded=0}} but nothing works, game crash after goseed is destoyed. I cant check instance_exists(obj_seeded) because there is a… verify object existence Read More GameMaker Community
Hi! I’m making a new game but draw_text code wasn’t working. I tested in another project but still same. GML: //obj_txt – STEP draw_set_alpha(0.5); draw_set_colour(c_black); draw_set_font(Font1); draw_text(x, y, “LEVEL 1”); Room: Output: Read More GameMaker Community
I’m asking if there’s a tutorial or forum topic where I can learn this well. What I’m currently doing is separating the body and all the arms, but I think it would be more logical to separate them into three parts: shoulder, beyond the elbow, and hand because it makes sense to animate the arm since it remains static in animations. If this doesn’t sound logical, can you show me the correct way to do it? for an example how can i do like that? ( i started from 19.29) … Enemy and Player body seperations Read More GameMaker Community
This looks like it! An app to make 3d games on my iPhone! app: struckd Creates 3d games! a5 Read More GameMaker Community
How can I create an action so that when I interact with an object it sends me to a YouTube link or starts a ready-made video? (como eu posso criar uma ação de quando eu interagir em um objeto ele me manda para um link do youtube ou inicia um video pronto?) Read More GameMaker Community
Does anybody know how Mipmapping functions work? The documentation is not very clear regarding technical aspect so I am clueless about how many extra texture pages that would create and where will that store those additional pages (ram or vram)? I can’t see any change in ram usage through GM debugger so I am assuming that would generate pages inside vram. It’s really important for me to know that since my game is 2d and I was planning to create resources for different resolutions but now… Mipmapping Memory Usage! Read More GameMaker Community
Looking to make a simple app-like game prototype in defold to see how it feels. I’ve already made one in twine + sugarcube, which was great for most things, just a little in the way when trying to implement more complex systems, and another with plain svelte + picocss which works well but I felt like I was spending way too much time writing dom manipulation than actual game, I want to make development progress more quickly. I’m only really seeing things like platformer or arpg tutorials, etc, but my game will have little to no graphics or physics. It…
I would like to make it so that my screen is constantly focused on the player sprite instead of having the entire world in view, preferably with the sprite in the centre of the screen all throughout. It is a game similar to the style of terraria. submitted by /u/FluffyMunkie [link] [comments] Read More Defold Game Engine
Which is cheaper to run Which is easier submitted by /u/catdog5100 [link] [comments] Read More Defold Game Engine