If you are new to Defold, this guide will help you getting your bearings right in the editor. It also explains the basic ideas and the most common building blocks in Defold: Game objects, Collections, Scripts and Sprites.
We’re going to start from an empty project and work step by step to a very small, playable application. At the end you will hopefully have a feel for how Defold works and you will be ready to tackle a more extensive tutorial or dive right into the manuals.