With Mixed Reality (MR) as a key feature in current and next generation VR hardware and headsets, many developers are wondering if their console skill sets transfer to more virtual settings. In this blog post, Novelab, the creators of numerous VR experiences, such as “The Spheres” and “Notes on Blindness”, explain the challenges and considerations developers face when creating MR games, using its experience of developing its first Mixed Reality game, Demeter: The Asklepios Chronicles, from the ground up.
To set the below in context, “Demeter” is a new mixed-reality narrative puzzle platformer where players need to help the main character Atalanta understand how and why she ends up in your house. Let’s start with the challenges of creating a narrative game in MR:

