Like a ship that has changed tack countless times and delayed its arrival at port, Skull and Bones has launched far later than expected and faced trouble along the way. Even so, this pirate adventure surprised me with the breadth of its world, the richness of its commerce simulation, and an approachable and rewarding naval combat system. As a living game built around seasonal content and a growing universe, it has a ways to go to be at its best, but the bones of a quality experience are here.
You are a treasure-hungry pirate eager for infamy as you set out across the Indian Ocean, tracking down treasure chests, plundering seaside towns, and, most prominently, battling other ships on the high seas. On-foot activity is reserved for social spaces and the most minimal of story development – the entirety of action unfolds on the water, where you develop an impressive array of ships and weaponry through your ill-gotten gains.