Firewalk Games’ first-person shooter Concord, the first of what Sony hopes will be a string of successful live service online…
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Within two weeks, the Early Access horror game Murky Divers has sold 100,000 copies after its launch in mid-June. Per…
During my visit to BioWare in its Edmonton, Canada, office earlier this year for the current Game Informer cover story…
A discussion of how composers can experiment with sound effects to make their music more unique and evocative. Article based…
There’s an age old saying in the video games industry which goes along the lines of “space shooters are a…
In the first part of this series of publications devoted to training game and level designers, I discussed the importance…
‘This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate…
The new tools push Roblox closer to parity with mainstream third-party tool providers. Read More
Tunnel-vision in this respect is only looking at the industry and games from one specific point of view — yours.…
There's a nut for every bolt, especially if one is a magician with considerable life experience. This info Dragon Age:…