It is evident that things move very quickly in the world of game development, and this is especially true in the case of Lords of the Fallen. Just days after the developer addressed a major criticism, there have already been changes made.
1.1.224, which went live today, is the first patch.
The density of enemies in Lords of the Fallen has been one of the most contentious aspects, as well as their seemingly endless ability to chase the player for a long period of time. Both of those design decisions were criticized in our Lords of the Fallen review, and they have also been criticized elsewhere.